Snake
My final Developing and Deploying Large systems assignment is to create the game Snake (although it is not typically a large system, we implement many procedures used to create large systems).
The stage I’m up to now (although it is still only a dot floating around the screen), has been using the Swing and AWT graphical user interface classes, action and key listeners, observers and threads (just to name a few). In a couple of weeks it should be complete, and I will post up the program source as it should be interesting to look back on.
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